My game "Pew Pew Pew: Danger Zone!" running on a Steamdeck

Developing "Pew Pew Pew: Danger Zone!"

As hinted at to be my plan in my post about my first proper gamedev experience back in April, I recently took part in my first ever gamejam, Go Godot Jam 4, and during that built a game called “Pew Pew Pew: Danger Zone!”. The jam required all submissions to be built in Godot Engine, which was one of the reasons I chose it - I just recently got my feet wet in game development with Godot 4 and wanted to get some more practice in. Since my partner was otherwise committed, I entered as a solo dev. ...

May 30, 2023 · 22 min

How to export a Godot 4 game to run on the web on itch.io

On the Go Godot Jam 4 Discord I just saw some people having issues with how to get HTML5 exports from Godot 4 to work on itch.io, and since I just had to do this for my own game submission to the jam as well I decided to jot my steps down here (and on the Discord too) as it seems to be a bit of a pain for people. First of all export your game using the “Web” export template ...

May 14, 2023 · 1 min
A collage of screenshots of various YouTube channels

Some game design centric YouTube recommendations

In my last post I told you that I’ve been very much interested into video game development for a while now, and just never got around it until the personal Gamejam gift from my partner. Due to this interest I’ve also been subscribed to a bunch of game design and documentary specific YouTube channels for a few years now, and since I consider their content pretty interesting – even if you are not interested in game development and just games in general! – I thought I might just share my list here. So let’s go! ...

April 20, 2023 · 3 min
Screenshot of Godot Engine, showing a level of my partner's and my first game Super Bunny Hoppers being edited.

The path to Super Bunny Hoppers

For my 40th birthday a few weeks ago, I got a pretty amazing gift from my partner: a coupon for a personal 4-day Gamejam/Gamedev experience, just the two of us. I’ve been a gamer pretty much my whole life, I’ve been a coder pretty much my whole life, but I never so far managed to combine these things. Apart from copying some Star Trek game code in BASIC from a book in my teens, the probably quite common tinkering around with the parameters in gorilla.bas, and a Snake clone in GLUT in preparation for a 3d graphics course in university, I never so far got into game development. It has been something high on my bucket list however, and I’ve been fascinated by the concept of gamejams like Ludum Dare, GMTK Jam etc., where you build a game matching a provided topic within a set time limit (usually between two to ten days) and within a set of rules (e.g. do you need to do everything yourself, including graphics and music, or are you allowed to use certain existing assets, do you need to use a specific game engine etc). Add to that the fact that these days I’m way more into playing indie games than the AAA stuff from the big players1, a love for learning new stuff and the release of the latest major version 4 of the fully open source Godot Engine that has made me curious for a while now, and you might see why this really WAS an absolutely amazing gift by my partner. ...

April 16, 2023 · 12 min

How to create an animated tile in Godot 4's tilemaps

Over the past four days I’ve been doing a personal crash course on game development together with my partner1, ending up in building a small platformer in two days. We decided to use Godot Engine, as I had been circling it for a while now 2, and it turned out this decision was good because it was been a quite amazing experience, even for a total gamedev beginner like me 👍 What cost me a bunch of time however is trying to figure out how to create an animated tile in a tilemap, which I finally figured out yesterday, and so I’m writing it down here for future me and everyone else wondering about this. ...

April 9, 2023 · 2 min

Cloud Shepherd

A cozy puzzle game I created for FediJam 2024 (& won!). You herd the clouds to make it rain.

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Pew Pew Pew: Danger Zone!

A shmup I created for Go Godot Jam 4. You shoot more the less health you have.

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Super Bunny Hoppers

A platformer with cute bunnies defending their home against invading garden gnomes.

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